The Curator

A narrative game where every decision earns you a group chat debate. Unreal Engine 5 handles the spectacle, FMOD delivers the goosebumps, and your nerves do everything else.
Project siteA game development studio suspiciously good at making games people argue about longer than they play them. We prefer worlds with personality over polite meetings about KPI alignment.
Discover The Curator →Subtle sarcasm means building on Unreal Engine 5, then watching the industry pretend they weren’t surprised. FMOD, PlayServ, writers with patience, engineers without fear — all tragically real.
A narrative game where every decision earns you a group chat debate. Unreal Engine 5 handles the spectacle, FMOD delivers the goosebumps, and your nerves do everything else.
Project siteA world so ambitious we’ll pick the name at the last second. Unreal Engine 5 for scale, PlayServ so the servers don’t cry, FMOD to keep raid chatter from becoming white noise.
People already ask about monetisation. We reassure them: “Yes, we have feelings too.”
We don’t collect tool logos for the footer. These are the ingredients that let us tell stories surviving patches and sarcastic press releases.
Reality is overrated. We prefer the version we can upgrade weekly.
Audio design you can’t forget, even when you swear you’re trying to.
Server tech prepared for player jokes before the writers are.
No template solutions — just handcrafted polish and a mild perfectionism problem.
We collected people equally fluent in engine scripting, branching dialogue, and espresso machines. Writers keep QA awake, engineers build systems where everything works. Mostly.
Stories designed for screenshots, forum debates, and the occasional existential crisis. All intentional.
Prototyping mechanics until they inspire delight or panic. Either emotion ships.
An engineering crew convinced “impossible” and “give us one more build” are synonyms.
Write if you want to collaborate, send a portfolio, or share an idea that terrifies lesser studios. We thrive on that energy.
business@octoforge.com
We explore collaborations worth bragging about and share insights mysteriously absent from FAQs.
talents@octoforge.com
If you bring experience, ideas, and a sense of irony, come on in. Even the folks who survived our crunch still brag about it.